Gears of War 4 is the fourth main installment in the Gears of War series. Returning to the franchises roots as being a "monster game", featuring a new enemy faction known as the Swarm. Nearly 25 years after the events of Gears of War 3, the story follows Marcus Fenix's son JD Fenix as the Lead character.
I worked on the project from October 2015 until September 2017, when I moved to work on the sequel, Gears 5.
During that time I worked as a Development Support Tester, where my responsibilities included:
• Creating development support gyms and combat spaces in Unreal for designers, artists and engineers to use when developing new systems and features
• Scripting automated functionality and game performance test gyms and working with the tools team to implement them in a system running them on regular intervals
• Attending design meetings to facilitate the creation and maintenance of enemy and gameplay centric test plans 
• Overseeing and facilitating gameplay and enemy centric testing across multiple game modes

Other Projects

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